| Items on Proposal |
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Type |
Description |
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Payment |
- Amount of credits to transfer.
- Option not available when in debt.
- One time payments are transferred immediately on proposal acceptance.
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Financial Agreement |
- Same as a payment but extends over several cycles.
- Can be used for loan payments or installments on purchases.
- The first transfer of credits does not happen until the cycle end.
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Imperial Bonds |
- Number of bonds to transfer.
- Bonds must have been purchased previously.
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Peace Treaty |
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Trade Access |
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Defence Pact |
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Alliance |
- Option not available when at war.
- See Alliance
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Fealty |
- Lords under protection may not enter into a fealty agreement.
- Oaths of fealty may not be gifted or declared, only offered or requested.
- Lieges may threaten to dismiss or declare dismissal of a vassal.
- Vassals may threaten to revoke or declare revocation of an oath.
- During the game end countdown, only vassals may cancel the fealty agreement, lieges may not.
- See fealty.
- See tribute.
- See patronage.
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Honour |
- See Honours
- Available as offer, request, demand or gift.
- Not available if minimum clout not available.
- Not available if clout was used in current cycle.
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Scandal |
- See Scandals
- Available as threat or declaration.
- Not available if minimum clout not available.
- Not available if clout was used in current cycle.
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Exchange Ambassadors |
- Place on an offer or request.
- Is equivalent to offering "Invite Ambassador"
and Requesting "Ambassador Invitation".
- Not available while under protection
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Invite Ambassador |
- Place on an offer.
- Once accepted, the foreign realm may assign an ambassador.
- Not available while under protection
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Ambassador Invitation |
- Place on a request or demand.
- Once accepted, an ambassador may be assigned to the foreign realm.
- Not available while under protection
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Revoke Invitation |
- May be placed on a threat or declaration.
- The foreign realm will no longer be able to assign an ambassador.
- Only available if invitation exists
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Expel Ambassador |
- May be placed on a threat or declaration.
- Will cause the expelling realm to lose the 30 prestige gained by having the ambassador at their capital.
- Will inflict a 20 magnitude scandal on the foreign realm.
- The foreign realm will automatically revoke the invitation to send an ambassador.
- Only available if ambassador present
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Recall Ambassador |
- May be placed on a threat or declaration.
- Will cause the foreign realm to lose the 30 prestige gained by having the ambassador at their capital.
- No scandal is inflicted (as in an expulsion).
- Only available if ambassador present
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Trade Agreement |
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Supply-Repair Agreement |
- A repair agreement will provide repairs at the agreed price at any repair depot.
- A supply agreement will provide supply to fleets at stars with supply depots.
- Valid only at stars where access is granted.
- Agreement does not expire, but may be cancelled or superceded.
- Ambassador required.
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UTS shipment |
- Ship resources, tradegoods, modules or components to the partner.
- Single shipments are sent immediately on proposal acceptance.
- For multiple shipments, the first shipment does not happen until the cycle end.
- See UTS Shipping
- Ambassador required.
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Military Materiel |
- Transfer military materiel to the partner.
- For info on military materiel see here.
- Ambassador required.
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Build Subsidy |
- Transfer build subsidy to the partner.
- Ambassador required.
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Ship Subsidy |
- Transfer ship subsidy to the partner.
- Ambassador required.
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Victory Agreement |
- Provide a portion of 500 victory points to the partner.
- Victory points will apply only if the provider wins the game.
- Agreement void if the partner declares war on the provider.
- May be cancelled, but remains in place for 15 cycles after it is cancelled.
- See Victory Agreements
- Ambassador required.
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Surrender Agreement |
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Something in Return |
- Only as an item on a request.
- Recipient must add to the offer and send it back.
- Proposal may not be accepted by the recipient, only modified.
- Example : Offer a patent, Request "Something in Return". The recipient must decline the offer or add an item to trade.
- Ambassador required.
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Patent |
- See Patents
- Option not available if recipient already has the patent or
the patent tech level is lower that the recipient tech level.
- Ambassador required.
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Research Agreement |
- Several technology areas may be included.
- All existing and newly found patents for the selected tech areas will be transferred.
- Only one reseach agreement may be in place with each realm.
If a new agreement is signed, the old one is superseded.
- Research agreements are in one direction only, for mutual gain, both offer & request must be set.
- Duration of agreement must be set.
- Ambassador required.
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Transfer Star |
- Recipient must have a fleet at the star to accept transfer.
- Privateer & retreating fleets may not accept transfer.
- Capital stars/ homeworlds may not be placed on proposals.
- Maximum habitat level 3 on star.
- Structures on the star become property of the new owner.
- Starbase ownership changes with the star ownership.
- Assets on the starbase become property of the new owner.
- All staff (except agents) transfer to the new owner.
- Ambassador required.
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Transponder Control |
- Recipient must have a fleet at the star to accept transfer.
- Privateer & retreating fleets may not accept transfer.
- Ambassador required.
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Jumpgate Agreement |
- Permits use of controlled jumpgates.
- May deny use to fleets with combat ships.
Settings are Deny All, Deny None or a maximum CIV.
- Ambassador required.
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Star Map |
- Type of stars to be sent must be set.
- Includes ownership, starlane connections and mineral value.
- Note that for the recipient, the star ownership will reflect that at
time of map receipt and will not change until a new map is sent.
- Ambassador required.
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Map Exchange Agreement |
Not Implemented
- Type of stars to be sent must be set.
- Duration of agreement must be set.
- Ambassador required.
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Give Fleet |
- Starbases may not be transferred.
- Transfer fleet may not be on a route.
- Assets on the fleet become property of the new owner.
- Recipient must have a fleet (Not privateer) at the star to claim the fleet unless
they own the star or the star is their territory.
- Retreating fleets may only be claimed by a retreating fleet.
- Retreating fleets may be offered but not gifted.
- Ambassador required.
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Lend Fleet |
- Starbases may not be lent.
- A Lent fleet may not be on a route.
- Assets on the fleet are also lent to the new owner.
- Recipient must have a fleet (Not privateer) at the star to claim the fleet unless
they own the star or the star is their territory.
- Retreating fleets may only be claimed by a retreating fleet.
- The owner of the fleet may repatriate it at any time.
- The lendee may not disband a lent fleet.
- The lendee may not transfer assets off a lent fleet,
except to another lent fleet from the same realm.
- Support for lent fleets is paid by the lendee
- Ambassador required.
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Ship Design |
- The recipient may use the design to build ships.
- Ambassador required.
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Ministry |
- See ministries
- Available if oath of fealty on offer / request.
- Fealty agreement required.
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Embargo |
- This prevents income from trade agreements with the embargoed.
- This prevents accepting offers from the embargoed in sector markets.
- No ambassador is required to declare an embargo.
- An ambassador is required to cancel an embargo.
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Prisoner |
- See Prisoners
- The prisoner must be disclosed.
- The prisoner may not be in transit.
- The prisoner will be sent to the partner's homeworld for offers, requests and gifts.
- The prisoner will be executed for declarations and threats.
- Ambassador required.
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Agent |
- Agents may only be offered or gifted.
- The agent may not be in transit.
- The agent must remain at the star in order to be accepted.
- A non-reatreating fleet is required to accept the agent.
- Ambassador required.
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Realm Dossier |
Not Implemented
- Give recipient all your intel on a specific Realm.
- Ambassador required.
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Declare War |
- Option not available during a peace treaty.
- Used on a declaration or threat.
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Cancel Trade Access |
- Option available only when Trade Access in effect.
- Used on a declaration or threat.
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Cancel Defence Pact |
- Option available only when Defence Pact in effect.
- Used on a declaration or threat.
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Cancel Alliance |
- Option available only when Alliance in effect.
- Used on a declaration or threat.
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Cancel Peace Treaty |
- Option available only when Peace Treaty in effect.
- Used on a offer or request (must be agreed to by treaty partner).
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Cancel Victory Agreement |
- Option available only when Victory Agreement in effect.
- Used on a declaration or threat.
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